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Dylan Rees Parry

Game Designer/ Gameplay Programmer

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Welcome

Hello! My name is Dylan Rees Parry. And I am currently a gameplay programmer, Lead designer, and a VFX artist at the University of south Wales. 

Below you can find my portfolio, highlighting some of my work I have done 

throughout game development.

Room 1801

A unexpected duo. Find themselves in the worst of scenarios when they run the worst hotel imaginable. 

You and your friend must fight your way through unspeakable monsters. And ensure the safety of your guest while using any means possible. 

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Revenant Eclipse

The ever lasting sand of time shift in your hands. Guide the player in this fast paced parkour game altering the hands of time as you jump leap and dash your way to victory.

Bounce back between day and night as you progress through levels in this hallowed world. Time is of the essence be sure to use it wisely in Revenants eclipse.

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